package com.gamebase.findPath
{
	import flash.geom.Point;
	
	public class PathNode
	{
		public var point:Point;
		public var nodeName:String;//节点名
		public var passLen:Number;//该节点到起始点的路程
		public var lessLen:Number;//该节点到目标点的直线距离
		public var totalLen:Number;//值为passLen+lessLen
		public var negative:Boolean;//消极性，如果从父节点到该节点的方向与从父节点到目标节点方向相背，则为true.
		public var passPoints:Array=[];//走到该节点所经过的拐点集合
		
		public function PathNode()
		{
		}

	}
}